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| SpotlightProvider (Component *com, Layer *layer) |
| Default constructor.
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virtual | ~SpotlightProvider () |
| Destructor.
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virtual void | search (Spotlight::IItem::Vector &out, const Spotlight::SearchToken::Vector &tokens, const Yuni::String &text="") override |
| Perform a new search.
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virtual bool | onSelect (Spotlight::IItem::Ptr &item) override |
| An item has been selected.
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| IProvider () |
| Default constructor.
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virtual | ~IProvider () |
| Destructor.
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virtual void | search (IItem::Vector &out, const SearchToken::Vector &tokens, const Yuni::String &text="")=0 |
| Rebuild the result list from a list of tokens.
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void | redoResearch () |
| Redo the research.
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virtual bool | onSelect (IItem::Ptr &item) |
| Event: an item has been selected.
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virtual bool | onSelect (const IItem::Vector &items) |
| Event: a list of items have been selected (more than one)
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virtual bool | onDoubleClickSelect (IItem::Ptr &item) |
| Event: an item has been selected.
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Spotlight * | component () const |
| Get the pointer of the attached component (can be null)
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Spotlight * | pSpotlightComponent |
| The parent component (can be null)
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The documentation for this class was generated from the following files:
- src/ui/simulator/windows/output/spotlight-provider.h
- src/ui/simulator/windows/output/spotlight-provider.cpp